Frequently Asked Questions¶
Do I need to own Minecraft: Pocket Edition to play?¶
Yes. To get the required x86
.apk, the Google Play account you sign in with needs to own the game on the Play Store.
The launcher cannot download the game from:
- The Amazon App store
- The Apple iOS App store
- by redeeming a gift code for Minecraft: Windows 10 Edition
Does it work on Windows 7 / 8?¶
No, due to the amount of work required to get this running on Windows. Play the Windows 10 Edition instead if you can. Note that you can not run this in the current version of Windows Subsystem for Linux (WSL), as it does not support 32-bit applications.
How does it work?¶
The project runs the native libraries from the Android version directly on your computer. This is accomplished by fixing the incompatibilities between the libc used on Android and the one used on desktop Linux or OS X (Android - Bionic; Linux - glibc). This is a simple compatibility layer which doesn’t impact performance in any significant way; it’s similar to Wine, but much more lightweight and simple. Aditionally, all Android-specific code has been rewritten to run on Linux (AppPlatform, Store, Xbox Live, etc.).
Where are my worlds?¶
Mac OS X:
Each world has its own directory. If you have multiple worlds, you can identify them by their name in
levelname.txt found in each world.
mcpelauncher-server creates and expects its world files in
Can I use resource packs?¶
Yes, put them in
For Mac OS X, put them in
Shaders are also resource packs. (Shaders must be GLSL based)
You may need to extract
.mcpack files into their own subdirectory for them to work properly.
Why would I want to use this projects server, instead of the official one?¶
- the official one doesn’t work for you
- you need scripting on the server
- some rarely needed particular modding capabilities