Getting started

This launcher has been rewritten in 2020 to use mainly a fake Java Native Interface to communicate with Minecraft: Bedrock Edition. Additionally shortly after the release of the first 64bit versions on the Google Play Store, this previously 32bit only Launcher has been ported to arm64 and x86_64.


Prebuilt AppImage binary’s for linux x86_64, x86, armv7 hardfloat and armv8 are currently available here. After downloading simply open terminal, chmod +x Minecraft_Bedrock_Launcher-x86_64.0.0.661.AppImage and run it. With some Filemanagers you should be able to run it with double click, similar to running a *.exe file on Windows. Otherwise run it from a Terminal ./Minecraft_Bedrock_Launcher-x86_64.0.0.661.AppImage

If it’s your first time you have installed an AppImage and you want an Icon in your startmenu

  • install AppImageLauncher
  • run the AppImage like before
  • AppImageLauncher will ask you to integrate it, press yes
  • You can now start and update the Launcher directly from your startmenu


You can also install mcpelauncher on Linux via Flathub. To install it, first setup Flatpak then run

sudo flatpak install flathub io.mrarm.mcpelauncher

If it’s your first time you have installed a Flatpak please logout from your Computer and sign back in to be able to find the Launcher inside your startmenu. To run it, run

flatpak run io.mrarm.mcpelauncher


Prebuilt macOS binary’s are currently available here. Always copy the App to a writeable location otherwise the updater won’t work.

If you want to compile from sources on macOS go here (Outdated as of 2021-07-27).

Source build

If there are no packages available for your distribution, check out the Source build guide.

You can also use the Linux build script (Outdated as of 2021-07-27).